Warhammer: Conquest - Zogwort's Curse (engl.)
Auf Lager und wird sofort versendet!
“‘Ere We Go, ‘Ere We Go, ‘Ere We Go!”
–Common Ork chant heard during a Greenskin Waaagh!
Hordes of Orks and snotlings arrive in the Traxis sector, led by the unpredictable psyker, Old Zogwort. You can lead the Orks and snotlings to war or battle on behalf of another faction with the Zogwort’s Curse War Pack forWarhammer 40,000: Conquest, now available both at your local retailer and online through our webstore!
Zogwort’s Curse is the fourth War Pack in the Warlord cycle, and it continues the major themes of the cycle by introducing a new warlord and plenty of new cards to interact with both players’ warlords. Zogwort’s Curse further invites you to efficiently deploy the massed forces of the Astra Militarum, spread the diseases of Nurgle with Chaos, or perfect your Torture techniques with the Dark Eldar. It also gives more support to the warlords of the Space Marines!
The Wolves of Fenris
“The Sons of Fenris they are, hardened in the forge of their harsh world, eager for battle and honour. They are the grey warriors, ashen like the wolf, whose greatest joy is to hear the clamour of steel amidst the din of war.”
–The Space Wolves Catechism
Earlier in the Warlord cycle, we introduced one of the most aggressive warlords in Warhammer 40,000: Conquest:Ragnar Blackmane (The Howl of Blackmane, 1). As a Space Wolves warlord, Ragnar excels at hunting down your opponent’s warlord and defeating him to claim victory. Now, in Zogwort’s Curse, the Space Marines gain more cards to increase the effectiveness of your hunts for your opponent’s warlord.
The first Space Marines card in this expansion is the Blood Claw Pack(Zogwort’s Curse, 72). This army unit may not be imposing on its own, but it has a powerful Reaction that can quickly swell your forces. After your opponent’s warlord commits to the same planet as the Blood Claw Pack, you can exhaust this unit to put any Space Wolves unit from your hand into play at the same planet. Of course, your opponent will rarely want to risk you putting a Morkai Rune Priest (The Scourge, 28) or another Space Wolves unit into play at the same planet as his warlord. Because of this, the Blood Claw Pack essentially narrows your opponent’s options for committing his warlord, allowing you to more easily determine where you should commit Ragnar Blackmane.
To successfully kill your opponent’s warlord, you need to make every attack deal the maximum amount of damage possible. Because your opponent can only use a single shield card per attack, a single high-damage attack is much more effective than multiple attacks that deal less damage. With Rally the Charge (Zogwort’s Curse, 73), you can greatly increase the ATK of a single unit. When you play Rally the Charge, you can choose a target Space Marines unit at the same planet with your warlord. That unit gains two additional ATK for each command icon that it has until the end of the phase, making units like the Land Raider (Core Set, 17) capable of bloodying most warlords with a single hit.
Ragnar Blackmane undoubtedly excels at the hunt: his ability deals two damage to any enemy unit after he commits to the same planet as your opponent’s warlord. But choosing Ragnar Blackmane as your warlord forfeits the massive resource advantage of Captain Cato Sicarius (Core Set, 1). Now, however, you can bring more resources into any Space Marines deck with the addition of the Secluded Apothecarion (Zogwort’s Curse, 74). By exhausting this support after a Space Marines unit you control is destroyed, you gain a resource. Hunting for your opponent is a bloody affair, and in most games, you’ll be able to trigger your Secluded Apothecarions every turn.
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